Welcome to the Gold Store!
This is currently a work in progress - apologies if it seems rough!
Updates to the store will be announced on the site and Discord as they're rolled out.
To make a purchase, message the GM on-site or via Discord.
Gold is earned by participating in site events. Keep an eye out for threads labeled PROMPT or EVENT, random events in ongoing threads, or request an event from the GM at any time.
Items listed here affect your character, but not in ways they would necessarily be aware of. They are primarily for the player's benefit.
Items that have been
Item | Description | Details | Cost |
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Having trouble designing your character? Purchase a basic commission from the GM instead! | This is a recolour of a base. Check your faction's Handbook for what is available. Additions cannot be made to the bases. |
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When your character rolls for injury, use this to dodge instead! |
Good for any level of injury, one time use. Stacks with Cheat Death but does not replace it. |
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Negate a deadly situation. Your character may be injured, but will not die. |
One time use. Stacks with Avoid Injury. |
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It's a mystery | To be revealed after the mystery is solved. |
Items listed here are directly for the characters - things they can directly interact with in their own world.
Items that have been
Item | Description | Details | Cost |
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It's a mystery | To be revealed after the mystery is solved. |
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It's a mystery | To be revealed after the mystery is solved. |
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Your character obtains an accessory that would normally be difficult to obtain. |
This does not include items that would be impossible to find in your faction. Choices should be discussed with the GM before purchasing. |
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Your character obtains an accessory that would normally be out of reach |
This does not include items that would be impossible to find in your faction. Choices should be discussed with the GM before purchasing. |
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One clue automatically presented to the character of your choice with no major risks or rewards. | Though your character will not be in danger, this is still a clue to be worked out and not a direct answer. Max 2 per player per game year. |